Though it’s true that the Red Dozers are a gang of thieves, they have good hearts. Thieves and treasure hunters around the globe have spent lifetimes searching for the stone said to grant the owner any wish. The Red Diamond is one of those epic treasures. Glittering jewels secreted away deep in jungle temples. Chests of gold coins sitting at the bottom of the sea. Great treasures are scattered around the world: Jade masks resting in a ancient tombs. Jill, upset about her father’s injuries and the fact that her mother’s red diamond was stolen, fires up the Drill Dozer and heads out after the Skullers. It shows Jill getting called on her way home from school with the news that her father has been ambushed by Skullkers and badly injured. In addition to the instruction manual, the game comes with a mini-comic called A Girl and Her Dozer which details the events leading up to the start of the game. The game was originally released in Japan under the name Screw Breaker, but that title was changed to Drill Dozer for its western release, for what should be obvious reasons. Also a rarity, the game is optimized for the GameBoy Player, so that the GameCube controller vibrates to give the same effect as playing the game in the GBA with the rumble pack enabled. Rather than the traditional charcoal color of GBA cartridges, Drill Dozer was released in red (the Yoshi Topsy Turvy cart was a 2-tone green and gray). Published by Nintendo, it is but one of a handful of oversized cartridges released for any handheld system, and it is identical in size to the Yoshi Topsy Turvy cart, which has a built-in motion sensor. To enhance the entirely drill-based game, the cartridge was designed with a built-in rumble pack which vibrates when the drill is used. Coming from a background of colorful character-based games, Game Freak created platformer starring a pink-haired girl named Jill who was the pilot of a Drill Dozer. However, in 2006, well after the launch of the Nintendo DS, Game Freak developed a new game for the GBA. Game Freak’s primary occupation was to continue the development of the series on handheld systems. Genesis systems via the Sega Channel, as the cartridge never made it out of Japan.īut once the Pokémon games hit big on the original GameBoy – and essentially revived the console single-handedly – Nintendo had only to keep their golden chalice held beneath a near-constant stream of liquid money as they continued to greenlight releases of the franchise for each of their consoles. Prior to the Poké-splosion, Game Freak developed the NES action/puzzler Quinty ( Mendel Palace in the U.S.), followed by GameBoy/NES puzzle game Yoshi, and then the notable Genesis action-platformer Pulseman, which was published by Sega, but could only be played on U.S. That’s right, Game Freak is primarily known as the “second party” developer behind the core (i.e. If you’ve never heard of Game Freak, that’s probably because you haven’t been on a decade-long quest to capture elemental animals to become the best trainer the world has ever known. A game by Game Freak for GBA, originally released in 2006.
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